Baccarat Chemin de Fer Practices and Plan

[ English ]

Baccarat Chemin de Fer Rules

Punto banco is played with eight decks of cards in a dealing shoe. Cards below 10 are valued at face value and with 10, J, Q, K are zero, and Ace is 1. Wagers are placed on the ‘bank’, the ‘player’, or on a tie (these are not really people; they just represent the two hands to be dealt).

Two hands of two cards are then dealt to the ‘bank’ and ‘player’. The value for each hand is the sum total of the two cards, although the first digit is dumped. For example, a hand of 5 and six has a value of 1 (5 plus six equals 11; drop the 1st ‘one’).

A 3rd card might be dealt depending on the following rules:

- If the gambler or house gets a value of eight or nine, both players stay.

- If the gambler has five or less, she takes a card. Players otherwise hold.

- If the gambler stays, the bank takes a card on a value lower than five. If the gambler takes a card, a table is used to see if the bank holds or hits.

Baccarat Chemin de Fer Odds

The larger of the two totals wins. Winning wagers on the bank payout nineteen to Twenty (equal money less a five percent rake. Commission are recorded and cleared out when you leave the game so ensure you have cash left just before you quit). Winning bets on the gambler pays out at 1 to 1. Winning wagers for tie normally pay eight to one but on occasion 9:1. (This is a bad bet as a tie occurs lower than one in every 10 hands. Be wary of putting money on a tie. Although odds are substantially better for 9:1 versus eight to one)

Played correctly baccarat offers generally good odds, apart from the tie wager of course.

Baccarat Chemin de Fer Method

As with all games baccarat banque has a few general myths. One of which is close to a misunderstanding in roulette. The past is not an indicator of future events. Tracking past results at a table is a poor use of paper and an affront to the tree that surrendered its life for our stationary needs.

The most familiar and likely the most favorable scheme is the one-three-two-six tactic. This plan is deployed to build up winnings and limit losses.

Start by placing 1 chip. If you win, add another to the 2 on the table for a grand total of 3 units on the second bet. Should you win you will have six on the game table, take away 4 so you keep two on the 3rd bet. If you win the 3rd wager, add 2 to the four on the game table for a sum total of 6 on the fourth wager.

Should you lose on the initial round, you take a hit of one. A profit on the initial round followed by a hit on the second creates a hit of two. Success on the first 2 with a loss on the 3rd provides you with a take of two. And success on the initial 3 with a defeat on the fourth means you experience no loss. Succeeding at all 4 bets leaves you with twelve, a take of ten. This means you are able to not win on the second wager five times for every successful streak of 4 rounds and in the end, break even.


Leave a Reply

You must be logged in to post a comment.

Search on this site:


Categories: